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"Tek" <tek### [at] evilsuperbrain com> wrote:
> ...
> So here is the results of my macro, it draws a greebled polygon (or in this
> case several polygons arranged in a square-torus), by subdividing the
> 4-pointed polygon into a grid, then using a bunch of funky rules to deform
> that grid.
>
> Total parse & render time: 42 seconds.
> --
> Tek
> http://evilsuperbrain.com
Hello Tek,
I really like this picture.
On the other hand I feel that a heavy distortion like that of the original
surface (square-torus, you wrote) is MORE than just "greebling" :-)
I really DON'T want to discuss the definition of greebles and its
applicability to your picture, no no no, but you are changing the original
surface more than the others here did - which I like, don't get me wrong.
Any chance to see those "funky rules" ?? ;-)
Greetings
Karl
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